The Village Mod (
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villagelogs2021-02-05 03:54 pm
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Entry tags:
- *overview log,
- doc holliday (wynonna earp),
- eliot spencer (leverage),
- ellie (the last of us),
- john carter (er),
- raylan givens (justified),
- ~ bucky barnes (marvel live action),
- ~ daisy johnson (marvel live action),
- ~ max guevara (dark angel),
- ~ melanie king (magnus archives),
- ~ neal caffrey (white collar)
030-035 » a-hunting they will go
WHO: Everyone.
WHERE: Eastern/Central Mathias.
WHEN: Days 030-035
WHAT: Unexpected changes come to Mathias, followed by a Hunt.
WARNINGS: Will update as necessary. PM this account to have a warning added!
NOTES: Plotting post over here! And shiny new CR meme too.
RECOMMENDED ♫ Marco Beltrami "It Hears You"



navigation | faq | setting | mod contact
WHERE: Eastern/Central Mathias.
WHEN: Days 030-035
WHAT: Unexpected changes come to Mathias, followed by a Hunt.
WARNINGS: Will update as necessary. PM this account to have a warning added!
NOTES: Plotting post over here! And shiny new CR meme too.
RECOMMENDED ♫ Marco Beltrami "It Hears You"

DAYS 030-032
A CHANGE IN CIRCUMSTANCES
The day after the earthquake dawns like any other in Mathias Township. The sky is a light winter grey, clouds obscuring even a hint of true sunlight, and snow falls off and on in dustings that rest atop the piles left from the storm a few days past. The air is bitterly cold, a gentle wind feeling like ice in the sub-freezing temperatures, and residents should be grateful that the earthquake didn't do more damage than just breaking a few household objects.
It seems like business as usual. It will not be until the second day that residents will begin to notice the difference.
The General Store's shelves have not been restocked. Items in kitchens have not replenished in the passing night. Food from the previous day has aged as normal, and as the days continue to pass, things will begin to grow stale or become moldy as they would in the outside world. Two days pass, three, four... Still, the food does not return.
Perhaps rationing should be considered.NEW ARRIVALS
The newest arrivals to Mathias will wake on the snowy beach near the Grey Gull restaurant. They should probably hurry inside and get warmed up before hypothermia sets in or something finds them out in the cold...DAYS 033-034
IN THE NIGHT, IN THE DARK
These days, too, seem to be simply more of the same. The days are cold and grey, the food does not replenish, and they continue to be trapped in this eerie town. But when night falls, the story changes.
An hour after sunset, it begins. Scratching sounds at walls, like something searching for a way inside. The ominous feeling of something out there in the darkness, moving through the town, stalking through the night. The inability to find any sign of something being there at all. It's enough to make anyone feel like they're going mad. To happen just one night, it could be a fluke, a trick of the mind as so many things here seem to be. But to happen a second night, with more intensity... There is something there, or they are going mad.
It's hard to know which to hope for.

DAY 035
THE HUNT
This day is not like the others. There is something in the air, a dreadful anticipation that rises inside them all as the hours pass. Every moment that brings them closer to nightfall brings it closer too — if only they knew what it was.
An hour after sunset, the Hunt begins.
Those who are outside at this time are gripped by such terror that they can do nothing but run and be chased. They are prey and the predators that stalk them with steadfast determination are creatures never meant to be seen by mortal eyes. All lights outside go out, from streetlamps to flashlights, and the world descends into deeper darkness, only the clouded moonlight and curtained glow from illuminated houses lighting their way as they flee.
Those who are inside at this time are trapped in their safe havens. No doors or windows can be opened from within, nothing can be broken or forced, and they can do nothing but wait and listen while their friends and neighbors are pursued by creatures whose very presence they can feel in their bones and whose growls echo in the night, entwined with the screams of their victims.
In the thick darkness, these creatures appear little more than shadows, large and looming, deadly and unknown, but in rare glimpses in scattered pieces of light, the Hunted are met with a sight they cannot comprehend and will never be able to properly describe or fully remember, for these creatures cannot be fathomed within the limits of the human mind.
The Hunt lasts for one hour exactly and then the creatures vanish into the darkness, leaving only fear and death in their wake.ABOUT THE HUNT
— Players may choose to have their resident be one of the Hunted or a Witness to the Hunt. None are exempt from the the Hunt and all will be affected by it in some way.
— Those who are hunted must flee the creatures or they will die. The Hunted may move throughout the town at any speed, for the creatures may choose to move both quickly or slowly, but the creatures will always inevitably find them. The only escape is to seek shelter — the creatures will not enter a building where living people are, but they will follow the Hunted into buildings where there are no other living people.
— Those who are trapped within buildings at the start of the Hunt are unable to open doors and windows from within, but the Hunted may open them from outside in order to take shelter in these safe havens.
— Those who are hunted are unable to fight back against the creatures until the moments just before their death. This is due the creatures only having physical form in these final moments, rendering any attacks against them useless, whether they be physical, magical, or psychic in nature. Attempts may be made in those moments before death, but by then it is too late — the prey has been caught.
— When one of the Hunted is caught, there is no escaping, there is only screaming in madness as death falls painfully upon them. No one can come to their aid and their body will be found afterward, the bloody remains ripped and torn apart by something that cannot be identified. Large sprays and pools of blood stain the area around the corpse, turning the snow sickening shade of crimson that darkens as the hours pass.
— After the creatures have vanished, there are no signs of them to be found in the snow. There are no tracks or marks of any kind save for the carnage of the fresh kill.
— Those who have been sacrificed to the Hunt will revive two days later on Day 037. The conditions in which they revive will be detailed later, but there will be only minor lasting physical damage from the Hunt.
— The Hunted will lose 5 points of sanity. Those Witnesses who find the corpses will lose 2 points of sanity, or 3 points if they are not unaccustomed to this type of sight. Others who are merely Witnesses to the sounds of Hunt may choose to lose 1 point of sanity as a result of the experience.

CONDITIONS UPDATE — THE WEATHER is fairly typical of a northern winter. The sky is almost always grey, the temperature is below freezing during the day (and colder at night), and a light snow falls intermittently. The sun sets early in the evening. Residents should bundle up when going outside and not venture too far into the dark night...
— THE FOG remains blocking the paths in the forest beginning a few dozen yards past the treeline, urging residents to stay huddled within the town proper, and it also now blocks the northern section of town, beginning just past Hill Lane, before where residents know the chasm in the earth to be between Hill and Stine Road. Venturing into the fog is ill-advised.
— DISAPPEARANCES continue. Sherlock Holmes is still missing, and Phil Coulson, John Constantine, Zed Martin, and Helen Magnus have vanished as well.OOC NOTES — FOOD will be restocked in some fashion in the next full log, don't worry. We aren't going full survival mode yet.
— DAY 036 The next log will cover Day 36 only and will include the locations of deaths and any corpse burials that occur the night of Day 35 or are planned for Day 36. (There will be prompts included for both the "living" and the "dead" in this single day log.) Please submit all information by Wednesday, Feb 17.
— MOD STATUS It's mostly just Amy steering this ship for now, so things will probably be pretty slow for a while. Apologies in advance, and please don't feel shy about pinging me if you're stuck waiting for something.
no subject
'Sides, Raylan would reach out when he could. Or, he wouldn't.
And technically, Ray, he agreed to 9:30, so you're early for day two but late from day one. Dean's not keeping track. You being alive is a win.
When Ray ambles in, he finds the main room on the first floor is much cleaner than it used to be. The floors and bar top are all sanitized and cleared off. It's the furniture that needs it next.
Dean's in the kitchen, assessing what needs to be deep cleaned. (The oven, the fridge, the surfaces, floor, pans... everything, it looks like when he hears Raylan's voice.) He closes the over door and heads back into the dining room. )
Look what the cat dragged in. You good?
no subject
He lifts his chin as his head swings towards Dean, face breaking into a crooked hollow type smile.]
Perfect as pie. [It was an utter lie.] Sorry about yesterday, I got.. indisposed.. Unavoidably.. [Raylan took a deep breath in and refocused on the main area.] Looks like you got some work done, hope I'm not too late to pitch in makin' myself useful. I brought an extra bottle in apology.
no subject
We're workin men, Givens. That's for after. Plus, we have to have something to supply em.
( But, Dean smiles all the same. He smiles through it. Through his olive branch and through his deflection. )
Since you're pie, you can do the tables and chairs? Wouldn't be surprised what's underneath 'em, too.
no subject
I wasn't suggestin' we start now, it's still a little too early for me... Today at least- [The admission came as he walked over to set the bottles on the bar and shrug off his two coats, the long black wool over a jean jacket, that he laid over one of the two barstools that were there. His hat was set on them and he turned back around, already rolling up his sleeves.]
You got it, boss. I'm sure I can find a putty knife in the office to scrape anything off I need to. Point me to what cleaning supplies we got and the rags. You made quite a dent yesterday - how long'd it take you?
no subject
All day. I did three patrols, too, and went back for lunch. But, other than that... left around 6. Made you proud.
( Showed him up, too. He smirks, walking Raylan back into the kitchen and to the supply closet toward the back door. )
no subject
Damned good job then.
[He smirked in return and collected his bucket of goods and grabbed a bucket.]
I'll try to catch up. We start heatin' up the oil early enough, I can make some cheap quick fried chicken for lunch.
no subject
That I'll take you up on. But, don't think it absolves you of shirking your Dean-given duty. This was our thing, Givens.
no subject
Still is. 'Cept goin' forward, I'm going to avoid trap doors and shitty ladders.
[Heading to the sink, Raylan cut on the hot water and started filling said bucket, hip leaning on the sinkedge.]
Seems we [He took an uneven breath in and out with a swallow.] got some tunnels under Mathis. Maybe not the Gull - it dead ended without a door to match but.. Y'all should check it out. Just make sure you take a sturdy way to get in and out.
no subject
( Him and what army? Cas? Sam? Claire? Yeah, he probably means their group, their 'y'all'. )
Ladder broke? Where're the tunnel entrances. You fell. ( He follows him, eyeing Raylan's legs. ) Anything groundbreaking down in the tunnels?
no subject
Raylan nodded at the repetition and kept his eyes on the bucket as Dean continued, trying to mind his ABC's.]
I didn't, no. Doc did, but not far enough to hurt anything more than his pride.[It wasn't the fall that was going to kill them. It was the damp, the dark, the crush of pressure from being trapped under the earth that set his heartrate jacked up even now, just to think back on it.
Raylan turned off the water and pulled the bucket out with a lifted chin look at Dean, like he'd only just heard the question.]
I know it runs back towards the Gull, but no door, like I said. It branches off in ways that don't match the toplevel street map. It needs to be explored, most likely. Mapped out. Marked. Down there, where people will see it. We need to leave some supplies down there, as soon as they can be spared after all that.
[It was pure pragmatism, sure sure. Not anything like Raylan trying to make sure that if he got trapped down there again, he wouldn't feel the grip he was wrestling with in his stomach. He picked up the few cleaning supplies and headed back towards the seating area, fully expecting Dean to follow but needing to do something with his hands. He needed to put his back to all of it, as best he could.]
no subject
What else is down there. Have people woken up in the tunnels?
( Is that why they need to bring supplies? )
Is there anything else down there?
no subject
To any of those questions, really. We didn't get far. My light died early on. His wasn't that great either. Statistically, we were fucked so.. Stayin' put until the New Yorkers came was our best deal. Means we didn't travel too far.
[Someone else was going to have to do that. The way Raylan was talking was short and factual, far from rude but tonally pragmatic. If he could keep himself focused on the facts, he could handle the clawing feeling of being suffocated in the room that was working its way up his spine.]
But the place looks reinforced. Stone walls. Lotta work went into 'em.
no subject
( Kansasians? )
Like it's keeping something in? Our out.
no subject
Like they ran somethin' through there. I'd say bootleggin' durin' Prohibition and maybe that was the case, but that much work? It's been there a long time. It's got somethin' to do with Mathis. I bet one of the hatches lead to the Lodge. No way they don't have a way into their secret club house.
Alls I know is that it's worth the look. For a prepped team. The supplies will be for anyone else who happens to get stuck down there. [Any resources that might have helped him and Doc when they were trapped.]
no subject
It's a day's work. Maybe more.
( Something to keep in mind. )
You thinking' freemasons?
no subject
Dunking his rag, Raylan moved to the first empty bench.]
It's the most likely option. Masonry of that type isn't somethin' to fool around with. Wouldn't be a far cry or leap to the idea of culthood.
[He was still antsy about it. It seemed pragmatism would only carry him so far.] Anythin' exciting happen here that I missed?
no subject
It wouldn't.
( Here? )
A uh, knight walked in. Jaime of House Lannister. Legit.
no subject
House of Lannister? [His eyebrows curled in a 'What kinda Medieval Times bullshit is that'.] Did he name himself as a Knight or was he dressed the part too?
no subject
( He's amused by it, now. )
We get all kinds, now.
no subject
Don't suppose he brought his horse, huh? [He shook his head and went back to half mopping the bench seat.] Suppose that brings a new skill set in. If he can do more than ride and swordfight.