The Village Mod (
villagemod) wrote in
villagelogs2020-11-17 09:33 pm
Entry tags:
- *overview log,
- doc holliday (wynonna earp),
- ellie (the last of us),
- klaus hargreeves (the umbrella academy),
- malcolm bright (prodigal son),
- negan (the walking dead),
- raylan givens (justified),
- ~ claire novak (supernatural),
- ~ dean winchester (supernatural),
- ~ john constantine (dc live action),
- ~ max guevara (dark angel),
- ~ number five (the umbrella academy),
- ~ phil coulson (marvel live action),
- ~ zed martin (dc live action)
015-017 » enter the fog!
WHO: Everyone.
WHERE: Eastern/Central Mathias.
WHEN: Days 015-017
WHAT: The fog murders a third of the town. This is Fine.
WARNINGS: Will update as necessary. PM this account to have a warning added!
NOTES: Plotting post over here! Thank you so much to everyone for your patience!!
RECOMMENDED ♫ Kevin Penkin "Core-collapse"




LOCATIONS
CONDITIONS UPDATES
OOC UPDATES
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WHERE: Eastern/Central Mathias.
WHEN: Days 015-017
WHAT: The fog murders a third of the town. This is Fine.
WARNINGS: Will update as necessary. PM this account to have a warning added!
NOTES: Plotting post over here! Thank you so much to everyone for your patience!!
RECOMMENDED ♫ Kevin Penkin "Core-collapse"

DAY 015
ENTER THE FOG“If you want to see what the fog hides in itself,
don't wait for the fog to disperse! Enter the fog!”
— Mehmet Murat ildan
In the early hours of the morning, when darkness finally descends upon Mathias once again, so too does the fog. It moves slowly, filling every inch of the forest before spilling into the streets like water, a wave of thick white vapor surrounding every building and structure in the town until it reaches the rocky beach. And at this early hour, before the sun has risen in the sky, the residents of Mathias will learn the true power of the fog that has surrounded their prison.
In every building in town, in every room that has one, the phone rings. The sound is shrill in the quiet of the town, the cacophony of ringing echoing into the night. Again, and again, and again, the ringing is incessant, continuing if unimpeded for minutes that feel like hours.
If the phone is answered:— There’s a strange clicking sound, like an old tape player that’s reached the end of the reel, click click click, and then a crackling whisper comes through across the line: “Don’t go outside.”
— If your character still chooses to open a door or window, the fog will remain in place, a wall of white just beyond their entry. It will not enter that room and they will feel no ill effects.
— If they choose to ignore all warnings and step into the fog, they will immediately begin to suffer mild side effects from the exposure (headaches, nausea, and weakness) that will be gone in a few hours if they retreat to safety but will increase in strength if they continue forward. More than two minutes in the fog will bring on a sharp pain in their head and nausea that forces them to the ground. They will be unable to breathe and unless they are somehow brought to safety, they will die in three minutes.
If the phone is not answered within a few minutes, there is a knock at the nearest exterior door or window. Polite, at first, and then pounding, a deep sound that echoes through the room, louder and faster, seeming to come from every wall all at once.— If your character opens that door or window, there’s nothing there except the fog, which immediately begins to seep into the room through the open door. Those who shut the opening again will suffer mild side effects from exposure to the fog (headaches, nausea, and weakness) but will recover in a few hours.
— If they don’t open the door or window, the pounding stops suddenly, complete silence pressing in. And then— every window in the room implodes inward, shattered glass raining down everywhere as the fog rushes in. They are overcome by a sharp pain in their head and nausea that forces them to their knees. Breath is stolen from their lungs, leaving them gasping, and unless they are somehow brought to safety, they will die in three minutes.
The fog withdraws after one hour, just as the sun begins to rise.
Only those who answer the phone are truly safe from the fog. If any player wishes to opt-out of this event, their phone will not ring and they will sleep soundly through the hour. All those who perish in this event will leave behind corpses where they died and they will resurrect in separate bodies on the beach later that day as the sun sets, in the exact state they were in before the fog appeared. There are exceptions to these conditions...A WAYWARD ARRIVAL
There is one new face in Mathias on this strangest of days. While so many are suffering and struggling to come to grips with the new facets of their strange reality, the latest resident to arrive in town will wake on the beach in the afternoon, when the sun has begun to dip on the horizon but the sky hasn't yet started to change color.

DAY 016
IN MEMORIAM
The sun rises and the sun sets, the day passing like any other. There is nothing eventful worth noting on this completely normal day beyond the return of even more of our weary residents. By sundown, all have returned who fell to the fog — except for those who don't. One has perished for good and the other remains lost.
New notices have been added to the bulletin board, including notes of memorial and missing persons. There are also a few graves that have popped up near the treeline, thanks to those who have taken it upon themselves to take care of the corpses left behind.

DAY 017
DECEPTIVE BEAUTY
Residents wake to a winter wonderland. Under the cover of night, snow has moved into Mathias, dusting the town with a coating of white that gives an almost picturesque quality to the eerie ghost town. It's a beautiful sight, concealing the deadly secrets that they've discovered existing beneath the surface here.
The snow brings with it an extra chill in the air. Breaths come in white puffs of air and frostbite and hypothermia are dangers to be mindful of. Stay inside, stay warm. Repair those broken windows and doors. Hope that another storm isn't on the horizon...

THE FOG'S AFTERMATH THE PERMANENTLY DEAD
— Jill Valentine's dead body will be found in the street outside the Boarding House. She will not return to Mathias.
THE TEMPORARILY LOST
— Daisy Johnson will be missing from the town following the fog's departure.
THE RESURRECTED ONES
— John Constantine's body will be found inside 1308 Phillips Drive by Doc Holliday, who will bury him. He will resurrect on the beach the afternoon of Day 16. (x)
— Number Five's body will be found between the beach and the Grey Gull by his brother, Klaus. He will resurrect on the beach the morning of Day 16. (x)
— Phil Coulson's body will be found outside the Boarding House by Doc, Raylan, and Malcolm. He will resurrect on the beach the evening of Day 15. (x)
— Claire Novak's body will be found inside her room at the Boarding House. She will resurrect on the beach the evening of Day 15. (x)
NO NEW LOCATIONS are available for exploration at this time. Residents are welcome to further explore available locations, including utilizing AP rewards at locations they may have previously explored.
— WEATHER conditions for days 15-16 are typical for late fall, with temperatures consisting of chilly "sweater weather" days and nights that can dip below freezing — you don't want to be outside without a coat when the sun goes down. The temperature falls overnight into day 17, bringing with it a light snowfall that continues throughout the day.
— FOG continues to block the way of those wishing to travel further than the Town Hall, and all who venture into the forest will be met by its impenetrable wall after a few hundred yards. The fog will allow none to pass; those who try will find themselves overcome by fear and panic so intense, they can physically do nothing but flee back the way they came.
— SANITY levels are now available as part of the game. Your characters have settled in and seen some things, so it's time to figure out just how crazy they're starting to go.
— REPORTING updates to locations around town may now be done over here. Did your character dig a moat around their house? Have they burned down part of the town hall? Are they growing magic carrots on the beach? These are important things to note for the rest of the class, so let us know about them and the updates will be added to the locations page!

no subject
But nobody - no one's found her yet. [ she means her body, but it feels cruel to be that blunt, especially when she'd just found five's body with his brother. ] So maybe she's okay. Maybe she's in one of the buildings?
no subject
No, and that's why I have to keep looking. I can't just leave her behind.
[ He nods, but for all his resolve that he's going to find her, there's a part of him that's beginning to question that. He can't bring himself to say that out loud, though. ]
I'll search them all if I have to.
no subject
I'll help you with searching the buildings. But I don't think - I think if she were outside to be found, we would have by now.
[ which sounds hopeless, and maybe it's not a good sign, but she's trying to believe that it is. ]
And if we haven't found her yet, maybe that's a better sign than if we do.
no subject
[ He stops and his fists clench. ]
I can't just stop looking. I have to know one way or another.
[ And once he's searched everywhere he can, if nothing turns up, that's when he'll stop. ]
no subject
when she comes back. people have left and come back before, and they hadn't even died. daisy will be found and fine. she needs to believe this. ]
I get it. I really do, but I don't think anything's gonna be able to be found once it gets dark. And I don't think Daisy would want you to get killed searching for her.
no subject
[ He pauses and sighs. ]
Just like I know thinking like that isn't going to get me anywhere, but there's no stopping some thoughts sometimes. It's not quite dark yet, so if you don't mind, I'd like to keep looking a little longer.
no subject
Yeah. I'll come with you.
no subject
[ He gives her a small smile, and then he adds: ]
I won't make you stay out long. I know it's cold out here.
[ And then he pauses, as if looking to decide they should go next. ]
I really don't think she would have gone far, if she went anywhere at all.
no subject
I'll be okay. [ she's got several layers on herself, and she's lived through worse conditions than this. that said, she's still not eager to stay outside longer than they have to, mostly due to what the town's had to offer them so far. she looks in both directions before looking back at him. ]
I don't think so, either. Where have you already looked?
no subject
I searched the boardinghouse and all the buildings close by. I thought I might start on the left side of the street and work over to the right, and hope that somehow, she hasn't gone into one of the buildings I've already looked in on.
[ He's doing his best to go about this methodically, but it's hard when his mind keeps bringing up worst case scenarios. ]