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villagelogs2021-08-01 05:41 pm
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Entry tags:
079-081 » to the hideous end
WHO: Everyone
WHERE: Mathias Township proper
WHEN: Days 079-081
WHAT: More mysteries are revealed in the aftermath.
WARNINGS: (PM this account to have a warning added!)
NOTES: Plotting post over here! The next log will be posted the weekend of August22 29.
MOD NOTE: Thank you again for your patience!
RECOMMENDED ♫ Deadly Avenger "Kosho"


SANITY LOSS
CONDITIONS UPDATE
OOC NOTES
navigation | faq | locations | report updates
WHERE: Mathias Township proper
WHEN: Days 079-081
WHAT: More mysteries are revealed in the aftermath.
WARNINGS: (PM this account to have a warning added!)
NOTES: Plotting post over here! The next log will be posted the weekend of August
MOD NOTE: Thank you again for your patience!
RECOMMENDED ♫ Deadly Avenger "Kosho"

DAY 079-081 “If I am mad, it is mercy! May the gods pity the man
who in his callousness can remain sane to the hideous end!”
― H.P. Lovecraft
The day dawns red from the smoke that still hangs in the air, though the fires have long since burned out overnight. Ash covers the ground like grey snow all throughout Mathias, even to Baneberry Hall at the far edge of the town. There is still a strange heat clinging to the little town as if the fog that surrounds them has trapped even the temperature within its borders, but the skies have at least cleared of those ominous storm clouds.
While the fires have gone, the ruin they left behind remains. The eastern side of town is full of the charred shells of what were once homes, collapsed walls and questionable flooring warning off those who might consider venturing inside. There may be a few salvageable items within the wreckage but it certainly won't be much, and those foolish enough to try searching the rubble may sustain injuries in the attempt.
What residents are almost guaranteed to find in their wanderings through the town are decidedly more unsettling. Scattered throughout the town are the corpses of current residents seemingly still alive and well, their causes of death as varied as their locations: crushed bones and organs on the beach; asphyxiation on the steps of the library; broken neck in the tunnels under the residential district. The time of death is equally as varied, with some still warm to the touch while others have begun to rot and decay like the buildings around them.
And if that isn't enough to send their anxiety spiking, they will find that the darkness in Mathias has become even less welcoming than before. From nightfall to sunrise, wherever they have chosen to shelter, strange things may happen from one night to the next. These occurrences are not consistent, either across the night or the location, and no patterns arise to make sense of what happens. It is simply another oddity of Mathias perhaps designed to drive them further into madness.THE NEW ARRIVALS
The newest arrivals to Mathias will wake up on the lawn of Town Hall, at the center of the little town square. There are shops all around them, with houses just beyond, and at first glance, everything seems almost picturesque. Except for the silence that is at times so complete as to be maddening... Welcome to Mathias.THE RESURRECTED
Those who perished on Day 078 will wake with the smell of burnt flesh still filling their nostrils, near what little remains of their former body. This will likely be in the crumbling, unstable remains of whatever building they were trapped inside. Welcome back to the land of the... living?
CORPSES BY DAY
— During any day of this log, characters may find one or more corpses in a location around town. This is an activity that must be opted-into by both players involved: the corpse-owner and the corpse-finder.
— The corpses that appear are only those of current residents within Mathias. The cause of death does not need to match any previous deaths that characters may have experienced in-game, though it should be only natural or possibly accidental — there should be no signs of the cause being an intentional death. (And, for the sake of your fellow players, please try to keep it light on the gore.)
— Corpses may be found in any outdoor location or inside any space where characters are not currently sheltering (such as the crumbling homes on the west side or the burned homes on the east side). The corpses will not appear inside any location where characters have been sleeping.
— The corpses can appear at various times throughout the day, meaning that a character may pass by the library in the morning with no corpse on the steps and then pass by again in the afternoon to suddenly find a corpse hanging out there.
— There may be items or clues found upon the corpses! These are not guaranteed for everyone. Players should submit this form to find out if they've won the Mathias Lottery.TERRORS BY NIGHT
— Where players have chosen to shelter at night may have unexpected consequences, especially for those in the western half of Mathias. All characters must be accounted for.
— Mod feedback will provide either confirmation that nothing unusual happens in this location or details of any strange or unsettling occurrences on a given night and the potential consequences of staying there.
— If a player wants to opt-out of the consequences of their character staying in a particular location on a specific night, they must find another location at which their character can shelter.

There are multiple opportunities for sanity loss within this log. All instances of such should be reported before the next log.— CORPSE DISCOVERY Depending on your character's mental state, their relationship to the corpse, and the cause of death, sanity loss can range from 1-5 points per corpse found. This amount is up to the individual player. Items found on a corpse may also induce additional sanity loss per mod instruction.
— NIGHTTIME LOCATIONS Some locations within Mathias are safer than others at night. Players will receive mod feedback on their chosen nighttime locations which may include sanity loss for some things experienced.
— THE WEATHER Summer continues in Mathias, with warm days that average 70°F and comfortably cool nights.
— THE FOG has maintained its recent boundaries.— Residents may now wander the southern stretch of the forest surrounding Mathias Township
— it is possible to leave the paths but potentially unwise to do so.
— The fog has also retreated from the western section of town entirely.
— Access to the northern section of the forest is still blocked beginning a few dozen yards past the treeline; this section of fog will urge residents to stay huddled within the town proper by inducing a physical reaction of panic and fear.
— DISAPPEARANCES & DEATHS have started up again. Neal Caffrey, Athena Carrigan, Jeff Calhoun, and Caitlin Snow have vanished from the town while Wynonna Earp died in the town fires.
— THE SHAPES in the water may be spotted more frequently, and residents may get the sense that whatever is out there is watching them and waiting for something...
— ENDGAME (Repeat message.) We are officially heading into endgame. Over the next few months, things will begin ramping up and moving toward the always planned conclusion, with the last log projected to go up between the end of October and middle of December.
What does this mean? Essentially, hopefully, this will mean more opportunities to dig into the mysteries and lore of the game, as well as more chances for your characters to creep toward insanity. However, how things progress and what information comes to light will depend upon character interaction with the setting and involvement with the mysteries of Mathias.
— SANITY NOTES— Make sure that you're reported any sanity losses from the last log and claimed any madnesses earned with those losses. And report all the losses from this log before the next is posted!
— There is now additional guidance available about what happens when characters fall below 50 sanity points.
— A reminder that sanity may be regained through character actions.
— APPLICATIONS There are only two application rounds left before apps will be permanently closed. If you're trying to lure someone in for the end of the game, now is the time to get enabling.
— FORMS If there are comments on posts that have forms, please try to remember to respond directly to that comment. With DW notifs sporadically going missing, I rely on those comments ending up in the proper journal inbox, which is the only way I'm guaranteed to see them.
— MOD UPDATE The summer program I run is over but I'm back in person at the office for the first time in 16 months, so life is still incredibly stressful and I will continue to be slow for the next while.
I will be prioritizing sleeping location and corpse responses for this log since these are timely matters with information you will need in order to move forward.
— REMINDER Once again, there are a lot of moving parts to this log. Ask questions if something is not clear! Please also make sure to check questions others ask, as well.
no subject
He shakes his head, "At the very least I hope I can be more useful to everyone with my knowledge. More of use that I have been thus far."
He's softly criticizing himself for the bang-up job he's done of protecting the town. He fought hard, but he knows it was mostly for naught. At least most of the town managed to get out alive, he's not entirely sure he really had anything to do about it. Sure, he likes to think maybe he kept the fire at bay, but in reality, it could've just been toying with all of them.
Though his brows furrow with something curious and thoughtful as Doc mentions he hasn't died. Which is good, but then where did the body come from? And if Dorian had any suspicion about Doc's preferences, he didn't show it. He knows he's close with Malcolm and Raylan, he knows they're on a first-name basis and there's definite care and concern between them.
"Hard to say, perhaps that is ultimately its goal for all of us, but I think this town wants us to suffer. I think it feeds off of it in a way. I haven't been here long but just hearing the stories from others and what I've witnessed so far, it's... why keep us here? Why bring us back when we've died? Why bring us here at all? Certainly, there's some purpose to keeping us alive in some way." There's a pause after he asks if there were other bodies.
"Mine." He frowns, looking down at his hands, "Though I'm not sure how. Callisto found my body on the beach as if I'd drowned. I have specifically made it a point to stay far, far away from the ocean. So that can't be possible."
He shrugs, "But other than that, I haven't heard if there were others found."
no subject
It's not the first time he's heard the theory that the town is trying to draw things out, that it wants to feed off whatever it feeds off from them, which is why it keeps putting them in these situations and pulling them apart at the seams. It would make sense, even if Doc doesn't believe that anyone who's died in Mathias has truly died. There are bodies, yes, but bringing people back to life over and over again - it seems more effortful than making them believe they have died and come back, make them think that they've lost a part of themselves along the way.
"I would think there is enough suffering in any world without having to pick and choose a few people to create more," Doc says with as light of a tone as he can manage. His brows furrow at the mention of the other bodies. It all seemed impossible to him, but he has no doubt that Mathias has something sinister waiting for them in the days that lie ahead, whether their bodies turned up or not. It would seem a waste to simply disregard them, but he wouldn't think or look too deeply into any investigations around their corpses, either. None of their investigations to date have been all that fruitful, after all. There is a certain futility to everything after having lost half the town to a frankly, rather personal fire.
"The bodies should be taken care of, in any case. Raylan has pre-emptively dug some graves. I expect he will have filled them." And if he hasn't, Doc will ask him to. Even if they haven't died (yet), he wouldn't want Mathias defiling all those empty vessels.