Apologies I feel like I'm constantly asking Dorian specific questions on logs. BUT Dorian, still recovering, won't be doing any exploring outside of their current safe haven, I'd like to try and make him somewhat useful during the blackout at the school (I assume they're staying there, but if they move, he'd want to protect whatever place they hole up in). I know the log states that the creatures won't enter buildings, but Dorian won't know that and he'd want to protect anyone seeking refuge with them. But also, you know, providing light sources other than what they can find/share without using up more resources (I.E. candles etc)
So that being said, his Energize ability allows him to make Vellfire. Which in this instance will only be used as a light source that won't need oil/wick/wood to burn and can burn indefinitely. He can also do this several times.
So here's what I have in mind, and I would like to know the Mods thoughts on his limitations with this:
1. Number of uses - I was thinking up to 5 things can be lit, I'd be happy to knock that down to a lower number if you prefer! (he might set some up at entrances/exits, use one for himself and/or give someone a lantern lit by the vellfire for use)
2. Duration of the light - I am absolutely 100% to limiting them working for an indefinite period of time (in-game you can light one of these in one area, leave for hours of gameplay in all other areas and come back and it's still lit). So I was considering maybe after 24 hours he has to re-light them, but again, it can be less than that if you prefer!
**As a note, I listed this ability under Restoration/Revelation on my app and there was a 90% fail rate applied when accepted, but I'm under the impression it's more for the Revelation part of his Vellfire as it's used to illuminate hidden runes/writing and grants the person holding the vellfire the ability to not only read but gain an understanding of the inscription/text without knowing the language. In this instance, it's only going to be used as a light source, and obvs I'm offering the above limitations.
Anyway, I'm open to any feedback and what you feel would be fair. I don't want to overstep my bounds with his abilities as I like limiting him, but also would like to make him somewhat useful where possible!
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So that being said, his Energize ability allows him to make Vellfire. Which in this instance will only be used as a light source that won't need oil/wick/wood to burn and can burn indefinitely. He can also do this several times.
So here's what I have in mind, and I would like to know the Mods thoughts on his limitations with this:
1. Number of uses - I was thinking up to 5 things can be lit, I'd be happy to knock that down to a lower number if you prefer! (he might set some up at entrances/exits, use one for himself and/or give someone a lantern lit by the vellfire for use)
2. Duration of the light - I am absolutely 100% to limiting them working for an indefinite period of time (in-game you can light one of these in one area, leave for hours of gameplay in all other areas and come back and it's still lit). So I was considering maybe after 24 hours he has to re-light them, but again, it can be less than that if you prefer!
**As a note, I listed this ability under Restoration/Revelation on my app and there was a 90% fail rate applied when accepted, but I'm under the impression it's more for the Revelation part of his Vellfire as it's used to illuminate hidden runes/writing and grants the person holding the vellfire the ability to not only read but gain an understanding of the inscription/text without knowing the language. In this instance, it's only going to be used as a light source, and obvs I'm offering the above limitations.
Anyway, I'm open to any feedback and what you feel would be fair. I don't want to overstep my bounds with his abilities as I like limiting him, but also would like to make him somewhat useful where possible!
Thank you ♥